Muay Thai

Form: Hard
Principle Method: Kick
Principle Attack: Knee

Att Mod: 1
AC Mod: -1
Dam Mod: 6

Special
Maneuvers
Method Dam Level Effect
Circle
Kick
Kick +1d2 1 Add 1d2 to basic damage
Iron
Fist
Strike 1d6+Str  1
Fall Throw - 1 Take Half Damage from Falls
Basic
Parry
Block - 1 Blocks 1 Melee attack
Flying
Kick
Kick +1d4 2 Leap 5 Foot + Additional Damage
Instant Stand Throw - 2 Negates 1 round penalty
Parry All Block - 2 Costs 2 attacks, blocks all melee attacks
Backward Kick Kick Basic 3 Kick Person Behind
Chi Attack Metnal - 4 Attacks count as magical weapons
Leap Movement - 4 Leap 3ft up and 4ft forward +1 foot per level. Attack roll vs
AC 10 to land safe
Speed Movement - 5 Check Dexterity; result/4 extra attacks

Muay Thai

The Four Cynic Cynic