Sticking Touch

Sticking Touch: The martial artist has so attuned her sense of touch that by lightly placing her hand on an opponent she can follow that person’s every move. A normal attack roll must be made, and the touch does no damage. However, so long as the martial artist remains in contact, she gains +2 on all subsequent attack rolls and her Armor Class improves by 2, because she is able to feel the impending moves of her opponent before they happen.
The touch can be broken only by the opponent moving in a way or at a speed beyond the abilities of the character. Thus, an opponent who knows the leap maneuver can use it to break contact. However, if both combatants know that maneuver, the martial artist can automatically choose to leap at the same time as her opponent, keeping the contact unbroken (unless the opponent’s leap is longer than the character’s).
When the Attack Roll Fails: The touch does not “stick.”
Weapons Allowed: None; this is an unarmed maneuver only.

Sticking Touch

The Four Cynic hodgkinson16